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Matching cards are removed from the game when paired. Concentration is a round game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as a solitaire or patience game ...
Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, tile or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory.
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Matching games are card games in which players aim to play a card that matches the previous one or which fits into a layout based on a certain rule. Subcategories This category has the following 2 subcategories, out of 2 total.
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Template matching theory describes the most basic approach to human pattern recognition. It is a theory that assumes every perceived object is stored as a "template" into long-term memory. [4] Incoming information is compared to these templates to find an exact match. [5]
Purble Pairs is a pattern recognition and memory game similar to Concentration. The object is to clear the tableau in the fewest turns. The object is to clear the tableau in the fewest turns. As the skill level progresses, a timer appears, the grid size increases, and more similar pictures are used.
The dual-task n-back task is a variation that was proposed by Susanne Jaeggi et al. in 2003. [5] In the dual-task paradigm, two independent sequences are presented simultaneously, typically using different modalities of stimuli, such as one auditory and one visual.