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The SEER rating of a unit is the cooling output during a typical cooling-season divided by the total electric energy input during the same period. The higher the unit's SEER rating the more energy efficient it is. In the U.S., the SEER is the ratio of cooling in British thermal units (BTUs) to the energy consumed in watt-hours.
The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.
The COP of absorption chillers can be improved by adding a second or third stage. Double and triple effect chillers are significantly more efficient than single effect chillers, and can surpass a COP of 1. They require higher pressure and higher temperature steam, but this is still a relatively small 10 pounds of steam per hour per ton of cooling.
The conversion factor is 3.41 BTU/hr/watt. Since a heat pump moves three to five times more heat energy than the electric energy it consumes, the total energy output is much greater than the electrical input. This results in net thermal efficiencies greater than 300% as compared to radiant electric heat being 100% efficient.
The red crosses denote the most power efficient computer, while the blue ones denote the computer ranked#500. FLOPS per watt is a common measure. Like the FLOPS ( Floating Point Operations Per Second) metric it is based on, the metric is usually applied to scientific computing and simulations involving many floating point calculations.
The same device used between the same temperatures is more efficient when considered as a heat pump than when considered as a refrigerator since C O P h e a t i n g = C O P c o o l i n g + 1 {\displaystyle \mathrm {COP} _{\mathrm {heating} }=\mathrm {COP} _{\mathrm {cooling} }+1}
Java memory use is much higher than C++'s memory use because: There is an overhead of 8 bytes for each object and 12 bytes for each array [61] in Java. If the size of an object is not a multiple of 8 bytes, it is rounded up to next multiple of 8. This means an object holding one byte field occupies 16 bytes and needs a 4-byte reference.
A hot fluid's heat capacity rate can be much greater than, equal to, or much less than the heat capacity rate of the same fluid when cold. In practice, it is most important in specifying heat-exchanger systems, wherein one fluid usually of dissimilar nature is used to cool another fluid such as the hot gases or steam cooled in a power plant by a heat sink from a water source—a case of ...