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  2. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS , iPadOS , macOS , and tvOS .

  3. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    On March 1, 2022, Vulkan SC 1.0 was released, bringing Vulkan graphics and compute for the safety-critical industry while being based on the Vulkan 1.2 standard. [81] On August 1, 2022, Raspberry Pi Foundation announced that their driver for the Raspberry Pi 4 is Vulkan 1.2 conformant. [82] On September 1, 2022, Mesh Shading for Vulkan was ...

  4. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  5. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  7. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1] There are similar techniques that can make an image look like a sketch , an oil painting or an ink painting .

  8. Mekanism - Wikipedia

    en.wikipedia.org/wiki/Mekanism

    Mekanism was founded in 2000 by Tommy Means as a subdivision of the San Francisco-based company Complete Pandemonium. [2] Means early on anticipated the internet 's potential as a storytelling medium and identified a market gap for a company that focused its efforts on it. [ 3 ]

  9. Vacuum expectation value - Wikipedia

    en.wikipedia.org/wiki/Vacuum_expectation_value

    The Higgs field has a vacuum expectation value of 246 GeV. [1] This nonzero value underlies the Higgs mechanism of the Standard Model . This value is given by v = 1 / 2 G F 0 = 2 M W / g ≈ 246.22 G e V {\displaystyle v=1/{\sqrt {{\sqrt {2}}G_{F}^{0}}}=2M_{W}/g\approx 246.22\,{\rm {GeV}}} , where M W is the mass of the W Boson, G F 0 ...