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  2. Box-drawing characters - Wikipedia

    en.wikipedia.org/wiki/Box-drawing_characters

    The hardware code page of the original IBM PC supplied the following box-drawing characters, in what DOS now calls code page 437. This subset of the Unicode box-drawing characters is thus included in WGL4 and is far more popular and likely to be rendered correctly:

  3. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Explicit specialization is used when the behavior of a function or class for particular choices of the template parameters must deviate from the generic behavior: that is, from the code generated by the main template, or templates. For example, the template definition below defines a specific implementation of max() for arguments of type const ...

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  5. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Each assignment to a Vec, such as Vec x = a + b + c, generates a new Vec constructor if needed by template instantiation. This constructor operates on three Vec; it allocates the necessary memory and then performs the computation. Thus only one memory allocation is performed. Example implementation of expression templates :

  6. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .

  7. Template:Numbered block 2/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Numbered_block_2/doc

    Therefore, in general, this template can be used directly with {{EquationNote}} and avoids the use of {{EquationRef}}. This template provides destination highlighting similar to {{Visible anchor}} —by specifying id attribute to make the entire {{Numbered block 2}} template an HTML anchor, that is, a target that

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  9. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".