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In 1996, TSR published Eye of Pain, the first part of a trilogy designed by Thomas Reid that featured the giant floating eye known in AD&D as the beholder. The second part, Eye of Doom, was published the same year, a 32-page softcover book with artwork by Dana Andrews, Stephen A. Daniele, Greg Kerkman, Robert Lazzaretti, and Arnie Swekel.
Eye of the Serpent is an adventure module published in 1984 by TSR for the first edition of the Advanced Dungeons & Dragons fantasy roleplaying game. It is a first level scenario for one player and one gamemaster, but can also be used with a group of players. [1] The single player can choose to be a ranger, druid or monk. [2]
Dungeons & Dragons - Eye of the Beholder is a video game released for the Game Boy Advance in 2002, developed by American studio Pronto Games and published by Infogrames. It is an adaptation of the 1991 game of the same name .
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. The beholder is among the Dungeons & Dragons monsters that have appeared in every edition of the game since ...
Dungeons & Dragons: The Movie (novel adaptation) novel Steve Atley 01/2000: Dragonlance: Dalamar the Dark: Novel: Nancy Varian Berberick: 0-7869-1565-X: Dragonlance: Classics: 01/2000: Forgotten Realms: The Icewind Dale Trilogy: Collector's Edition: Novel: R.A. Salvatore: 0-7869-1557-9: The Icewind Dale Trilogy [nb 57] 02/2000: Dragonlance: The ...
Eye of Doom: 6–8: Thomas M. Reid: 1996: Second part of the "Beholder" trilogy. 9522: Eye of Pain: 4–8: Thomas M. Reid: 1996: First part of the "Beholder" trilogy and supports the I, Tyrant sourcebook of the Monstrous Arcana series. Generic setting. 11373: Eye of the Wyvern: Jeff Grubb: 1999: Fast-Play Game adventure. 9536: Eye to Eye: 8 ...
He described The Evil Eye as "Not so much a dungeon bash as an opportunity for strong roleplaying and character interaction", and "the perfect introduction to the Ravenloft campaign world". [1] He felt that the six adventure episodes "all boast a wealth of imaginative and atmospheric detail as well as numerous hooks for developing adventures at ...
Eye of Pain was designed by Thomas M. Reid, and featured a cover illustration by Dana Knutson, and interior illustrations by Arnie Swekel.. The sourcebook I, Tyrant and Eye of Pain were the first releases in TSR's Monstrous Arcana series, which detailed the most popular AD&D monsters.