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Tharizdun was #4 on CBR's 2020 "Dungeons & Dragons: 10 Endgame Bosses You Need To Use In Your Next Campaign" list — the article states that "What's interesting is that all of Tharizdun's followers and subjects are insane. DMs can easily make a horror insane asylum-type of adventure where deep within the institution's underbelly is a cult ...
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game. It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities. The beholder is among the Dungeons & Dragons monsters that have appeared in every edition of the game since ...
Vecna (/ ˈ v ɛ k. n ɑː / VEK-nah [2]) is a fictional character appearing in the Dungeons & Dragons fantasy role-playing game. Vecna has been named one of the greatest villains in the Dungeons & Dragons franchise. [3] [4] Originally appearing in the Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. [4]
Dark Tower was ranked the 21st greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. [11] This is most noteworthy because Dark Tower was the only adventure module to make this list that was not produced by TSR, Inc., the direct antecedent of Wizards of the Coast.
Eyes of the Lich Queen takes place in the Eberron setting. The player characters mount an expedition to explore an ancient jungle temple, which sends them headlong into a search for the Dragon's Eye, an artifact created ages ago by demons to gain power over dragons.
The Evil Eye is an adventure consisting of six separate episodes, which do not need to be played linearly. The first episode can take place anywhere in any campaign, and functions as a door into Ravenloft and introduces the Vistani. [1]
Eye of the Serpent is an adventure module published in 1984 by TSR for the first edition of the Advanced Dungeons & Dragons fantasy roleplaying game. It is a first level scenario for one player and one gamemaster, but can also be used with a group of players. [1] The single player can choose to be a ranger, druid or monk. [2]
In 1996, TSR published Eye of Pain, the first part of a trilogy designed by Thomas Reid that featured the giant floating eye known in AD&D as the beholder. The second part, Eye of Doom, was published the same year, a 32-page softcover book with artwork by Dana Andrews, Stephen A. Daniele, Greg Kerkman, Robert Lazzaretti, and Arnie Swekel.