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  2. André LaMothe - Wikipedia

    en.wikipedia.org/wiki/André_LaMothe

    LaMothe is an author of multiple books on computer programming and game design, including Windows Game Programming for Dummies. [3] [5] [4] Other books include Tricks of the 3D Game Programming Gurus, which tackles the development of a 3D software engine across 1600 pages.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Wolfenstein 3D engine: C: 1992 Yes 2.5D Windows, Linux, macOS: Wolfenstein 3D, Spear of Destiny, Blake Stone: Aliens of Gold, Corridor 7: Alien Invasion, Blake Stone: Planet Strike, Operation Body Count, Super 3D Noah's Ark: GPL-2.0-or-later: Also termed the Wolfenstein 3D engine id Tech 1 Doom engine: C: 1995 ACS Yes 2.5D Windows, Linux, macOS

  4. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    WED is the main program of Gamestudio, the user can startup their game from here, attach the scripts to it, etc. WED is the location where the user can merge all the parts of their game (programming, 3d graphics, levels). The layout for WED is fairly simple. The main part, the central right section, is where most of the editing is done.

  5. Delta3D - Wikipedia

    en.wikipedia.org/wiki/Delta3d

    Video games portal; Free and open-source software portal; Delta3d is an open source software gaming/simulation engine API. Delta3d is managed and supported by Caper Holdings LLC. Previously the Modeling, Virtual Environments, and Simulation (MOVES) Institute at the Naval Postgraduate School in Monterey, California managed and supported delta3d. [1]

  6. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    Quake Army Knife (QuArK) is a free and open-source program for developing 3D assets for a large variety of first-person shooters, [2] such as video games using the Quake engine by id Software or the Torque engine.

  7. Papervision3D - Wikipedia

    en.wikipedia.org/wiki/Papervision3D

    Papervision3D is an open-source, 3D graphics engine for rendering 3D content within Adobe Flash Player and Adobe AIR. [1] Unlike modern Flash 3D engines such as Away3D and Flare3D, Papervision3D is not built for Stage3D and renders 3D content fully on the CPU without GPU-accelerated rendering.

  8. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque Game Engine, or TGE, is an open-source cross-platform 3D computer game engine, developed by GarageGames and actively maintained under the current versions Torque 3D as well as Torque 2D. It was originally developed by Dynamix for the 2001 first-person shooter Tribes 2 .

  9. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.