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Tsume shogi (詰将棋 or 詰め将棋, tsume shōgi) or tsume (詰め) is the Japanese term for a shogi miniature problem in which the goal is to checkmate the opponent's king. Tsume problems usually present a situation that might occur in a shogi game (although unrealistic artistic tsume shogi exists), and the solver must find out how to ...
Stalemate is a situation in chess where the player whose turn it is to move is not in check and has no legal move. Stalemate results in a draw.During the endgame, stalemate is a resource that can enable the player with the inferior position to draw the game rather than lose. [2]
The Shogi Yearbook is using George Hodges's notation. Hosking's notation is more similar to the Japanese system and for that and other reasons, we felt it was superior to Hodges's system. Shogi Yearbook should switch to the Hosking notation as it's easier to read and convert to from Japanese. – ishwar (speak) 19:02, 5 December 2017 (UTC)
In March 2014, however, the Japan Shogi Association announced that character was being officially dropped from the tournaments name to not only commemorate the 40th anniversary of the establishment of the women's professional system and the Women's Meijin tournament, but also to recognize the strides women's professional shogi made since 1974. [3]
The 8-Piece (八枚落ち hachimai-ochi) handicap in shogi has both of White's major pieces, the rook and the bishop, removed as well as their lances, knights, and silvers. . White only has the line of pawns and two gold plus their ki
Habu Meijin no Omoshiro Shōgi (羽生名人のおもしろ将棋) is a Shogi (将棋) video game, developed by Access and published by Tomy Corporation. It was exclusively released in Japan for the Super Famicom in 1995. This game is endorsed and supervised by Yoshiharu Habu.
Kyoto shogi (京都将棋, kyōto shōgi, "Kyoto chess") is a modern variant of shogi (Japanese chess). It was invented by Tamiya Katsuya c. 1976. It was invented by Tamiya Katsuya c. 1976. Kyoto shogi is played like standard shogi, but with a reduced number of pieces on a 5×5 board.
The very artificial situation of a smothered stalemate, where no moves are possible (even those that would expose the king), is not covered in the historical sources. On their pages for chu shogi and dai shogi, The Chess Variant Pages rule this as a loss for the stalemated player, for definiteness. A player who makes an illegal move loses ...