When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Huffman_coding

    Huffman tree generated from the exact frequencies of the text "this is an example of a huffman tree". Encoding the sentence with this code requires 135 (or 147) bits, as opposed to 288 (or 180) bits if 36 characters of 8 (or 5) bits were used (This assumes that the code tree structure is known to the decoder and thus does not need to be counted as part of the transmitted information).

  3. Adaptive Huffman coding - Wikipedia

    en.wikipedia.org/wiki/Adaptive_Huffman_coding

    It is an online coding technique based on Huffman coding. Having no initial knowledge of occurrence frequencies, it permits dynamically adjusting the Huffman's tree as data are being transmitted. In a FGK Huffman tree, a special external node, called 0-node, is used to identify a newly coming character. That is, whenever new data is encountered ...

  4. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is used to construct a Huffman tree during Huffman coding where it finds an optimal solution. In decision tree learning, greedy algorithms are commonly used, however they are not guaranteed to find the optimal solution. One popular such algorithm is the ID3 algorithm for decision tree construction.

  5. Softmax function - Wikipedia

    en.wikipedia.org/wiki/Softmax_function

    For example, the standard softmax ... [10] [11] A Huffman tree was used for this in Google's word2vec models (introduced in 2013) ... In machine learning, ...

  6. Canonical Huffman code - Wikipedia

    en.wikipedia.org/wiki/Canonical_Huffman_code

    The normal Huffman coding algorithm assigns a variable length code to every symbol in the alphabet. More frequently used symbols will be assigned a shorter code. For example, suppose we have the following non-canonical codebook: A = 11 B = 0 C = 101 D = 100 Here the letter A has been assigned 2 bits, B has 1 bit, and C and D both have 3 bits.

  7. Word2vec - Wikipedia

    en.wikipedia.org/wiki/Word2vec

    To approximate the conditional log-likelihood a model seeks to maximize, the hierarchical softmax method uses a Huffman tree to reduce calculation. The negative sampling method, on the other hand, approaches the maximization problem by minimizing the log-likelihood of sampled negative instances.

  8. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    Decision trees are a popular method for various machine learning tasks. Tree learning is almost "an off-the-shelf procedure for data mining", say Hastie et al., "because it is invariant under scaling and various other transformations of feature values, is robust to inclusion of irrelevant features, and produces inspectable models.

  9. Tree kernel - Wikipedia

    en.wikipedia.org/wiki/Tree_kernel

    In machine learning, tree kernels are the application of the more general concept of positive-definite kernel to tree structures. They find applications in natural language processing , where they can be used for machine-learned parsing or classification of sentences.