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  2. List of gacha games - Wikipedia

    en.wikipedia.org/wiki/List_of_gacha_games

    Dragon Ball Z: Dokkan Battle: Board / puzzle game: 2015 Part of the Dragon Ball media franchise. [15] Dragon Collection: Card battle: 2012 The first popular Japanese gacha game, released 2010 on GREE. [16] Eggy Party: Battle royale, Platform, Party: 2023 Ensemble Stars! Life Simulation: 2022 Spin-off to the Ensemble Girls! (2012) [17] Epic ...

  3. Dragon Ball Z: Dokkan Battle - Wikipedia

    en.wikipedia.org/wiki/Dragon_Ball_Z:_Dokkan_Battle

    Dragon Ball Z: Dokkan Battle (Japanese: ドラゴンボールZ ドッカンバトル) is a free-to-play mobile game based on the Dragon Ball anime franchise. Developed by Akatsuki and published by Bandai Namco Entertainment , it was released in Japan for Android on January 30, 2015 and for iOS on February 18, 2015. [ 1 ]

  4. Nippon Ichi Software - Wikipedia

    en.wikipedia.org/wiki/Nippon_Ichi_Software

    Nippon Ichi Software, Inc. (株式会社日本一ソフトウェア, Nippon Ichi Sofutowea, known as Prism Kikaku Ltd. from July 1993 to July 1995) is a Japanese video game developer and publisher.

  5. Arc System Works - Wikipedia

    en.wikipedia.org/wiki/Arc_System_Works

    Arc System Works Co., Ltd. (アークシステムワークス株式会社, Āku Shisutemu Wākusu kabushiki gaisha), commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama.

  6. List of Dragon Ball video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragon_Ball_video...

    PC Engine: Notes: Dragon Ball Z: Idainaru Son Goku Densetsu (ドラゴンボールZ 偉大なる孫悟空伝説, Doragon Bōru Z Idainaru Son Gokū Densetsu, Dragon Ball Z: The Greatest Son Goku Legend) was released for the PC Engine (the Japanese version of the TurboGrafx-16) on November 11, 1994 (). It features Gohan telling Goten of the ...

  7. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    Digital Novel Markup Language (DNML) is one of the first scripting language game engines for creating visual novels, also known as interactive fiction games. DNML was developed using C++ by a Japanese programmer known by their Internet name, Karin.

  8. Construction and management simulation - Wikipedia

    en.wikipedia.org/wiki/Construction_and...

    Construction mechanisms in CMSs tend to be one of two types: plan-and-build where the construction is completed gradually, or purchase and place where the construction appears immediately. [6] Random disasters can also create new construction challenges, [ 1 ] and some games impose constraints on how things must be constructed. [ 6 ]

  9. Gust (company) - Wikipedia

    en.wikipedia.org/wiki/Gust_(company)

    Gust Co. Ltd. (株式会社ガスト, Kabushiki-gaisha Gasuto) was founded in 1993 in Nagano, Japan, as the first game software house in Nagano Prefecture.The company began by creating dōjinshi games for personal computers.