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[7]: §13.4.6 [8] This is true even if the class contains an implementation for that pure virtual function, since a call to a pure virtual function must be explicitly qualified. [10] A conforming C++ implementation is not required (and generally not able) to detect indirect calls to pure virtual functions at compile time or link time.
By including, in the class definition, one or more abstract methods (called pure virtual functions in C++), which the class is declared to accept as part of its protocol, but for which no implementation is provided. By inheriting from an abstract type, and not overriding all missing features necessary to complete the class definition. In other ...
When an object is created, a pointer to this table, called the virtual table pointer, vpointer or VPTR, is added as a hidden member of this object. As such, the compiler must also generate "hidden" code in the constructors of each class to initialize a new object's virtual table pointer to the address of its class's virtual method table.
In such a case, a common solution is to create a clone (or similar) virtual function that creates and returns a copy of the derived class when called. A member function can also be made "pure virtual" by appending it with = 0 after the closing parenthesis and before the semicolon. A class containing a pure virtual function is called an abstract ...
[26] [27] In C++, an abstract class is a class having at least one abstract method given by the appropriate syntax in that language (a pure virtual function in C++ parlance). [25] A class consisting of only pure virtual methods is called a pure abstract base class (or pure ABC) in C++ and is also known as an interface by users of the language ...
The outputs of a pure function can be precomputed and cached in a look-up table. In a technique called memoization, any result that is returned from a given function is cached, and the next time the function is called with the same input parameters, the cached result is returned instead of computing the function again.
The default form of dispatch is static. To get dynamic dispatch the programmer must declare a method as virtual. C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely ...
Whenever the base class calls another member function, it will always call its own base class functions. When we derive a class from this base class, we inherit all the member variables and member functions that were not overridden (no constructors or destructors). If the derived class calls an inherited function which then calls another member ...