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The game's premise, based on stopping a pre-emptive nuclear attack on the United States by bombing Soviet military bases, led to significant political controversy in Cold War Europe, being added to the BPjM index in West Germany, restricting sales to adults only, and was deemed by the East German Stasi to be one of several games of "a ...
A notable incident concerning always-on DRM took place in 2021, surrounding the Windows release of Crash Bandicoot 4: It's About Time. Without a constant internet connection, the game's DRM disallows any play at all, even in single-player, which naturally drew ire. [11] However, the Warez scene cracked this DRM feature almost immediately.
A zip file was found within the retail games dummy data, which included the full PlayStation source code to the game. [93] Beatmania 5th Mix: 1999 2000 PlayStation Music video game: Konami: With the 2000 Japanese PSX game Beatmania Best Hits there was mistakenly included the source code for the 1999 game Beatmania 5th Mix. [94] The Bilestoad ...
Some considered it so bad that the title screen was the only good part of the game. [31] In 2007, GamePro named E.T. one of the 52 most important games of all time due to its roles in the 1983 video game crash and the downfall of the seemingly unstoppable Atari. It is the only game to make the list for having a negative impact on the video game ...
Unlike most other role-playing games at the time, combat in Chrono Trigger occurs in the same area where general navigation occurs, with all enemies visible on screen. Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves.
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Released in 1990 as one of the earliest 3D games [470] with full 6-axis degree of freedom. In 2009, author Christophe de Dinechin released the complete assembly and GFA BASIC source code of the Atari ST version. [471] [472] There is also a started PC port in C++ on SourceForge by the original author. [473] [474] Altered Beast: 1989 2019 Beat ...
Jane's 688(i) Hunter/Killer is a 1997 submarine simulator video game, developed by Sonalysts Inc. and published by Electronic Arts and more recently by Strategy First for Windows 95 compatible operating systems. It is named after the 688 (Improved) Los Angeles class of United States submarine, and was a successor to the earlier game 688 Attack Sub.