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List comprehension is a syntactic construct available in some programming languages for creating a list based on existing lists. It follows the form of the mathematical set-builder notation (set comprehension) as distinct from the use of map and filter functions.
In addition to support for vectorized arithmetic and relational operations, these languages also vectorize common mathematical functions such as sine. For example, if x is an array, then y = sin (x) will result in an array y whose elements are sine of the corresponding elements of the array x. Vectorized index operations are also supported.
Cocoa and GNUstep, written in Objective-C, handle associative arrays using NSMutableDictionary (a mutable version of NSDictionary) class cluster. This class allows assignments between any two objects. A copy of the key object is made before it is inserted into NSMutableDictionary, therefore the keys must conform to the NSCopying protocol. When ...
In computer science, a dynamic array, growable array, resizable array, dynamic table, mutable array, or array list is a random access, variable-size list data structure that allows elements to be added or removed. It is supplied with standard libraries in many modern mainstream programming languages.
Mutable data types which act as both sources and sinks should be invariant. To illustrate this general phenomenon, consider the array type. For the type Animal we can make the type Animal [], which is an "array of animals". For the purposes of this example, this array supports both reading and writing elements.
Kotlin's data class construct defines classes whose primary purpose is storing data, similar Java's record types. Like Java's record types, the construct is similar to normal classes except that the key methods equals, hashCode and toString are automatically generated from the class properties. Unlike Java's records, data classes are open for ...
One thing the most visited websites have in common is that they are dynamic websites.Their development typically involves server-side coding, client-side coding and database technology.
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]