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In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves.
It too has looping music (describing the marvelous breadfish as an "inverse sandwich, for fishermen and sharks), but the loop is much shorter than those for the most famous cartoons. It is also reminiscent of the After Dark "flying toaster" screen savers. As of November 2006, Breadfish has been viewed 1.96 million times on the official website ...
The Flash (Original Motion Picture Soundtrack) is the soundtrack to the 2023 film The Flash directed by Andy Muschietti. Based on the DC Comics character of the same name , the film is the 13th installment in the DC Extended Universe (DCEU).
Live looping is the recording and playback of a piece of music in real-time [1] using either dedicated hardware devices, called loopers or phrase samplers, or software running on a computer with an audio interface. Musicians can loop with either looping software or loop pedals, which are sold for tabletop and floor-based use.
Depending on the records and tracks selected by the DJ and their turntablist style (e.g., hip hop music), a turntablist can create rhythmic accompaniment, percussion breaks, basslines or beat loops, atmospheric "pads", "stabs" of sudden chords or interwoven melodic lines.
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Designed to be a foray into pop music in order to capitalise on that sound at the time, Flash was produced by Nile Rodgers for that reason. Such was the desire by the record company to score a hit album, Beck uncharacteristically found himself singing on "Get Workin'" and "Night After Night", at the insistence of Rodgers. [10] "
Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...