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  2. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  3. Animation Mentor - Wikipedia

    en.wikipedia.org/wiki/Animation_Mentor

    Animation Mentor is an online animation school that teaches students character animation skills. Headquartered in New York, New York, the school offers online programs in 3D Character Animation, Game Animation, Creature Animation, 2D Animation, Storyboarding, and Concept Art. The school also offers supplemental workshops in areas such as Maya ...

  4. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    CGI both refers to 2D computer graphics and (more frequently) 3D computer graphics with the purpose of designing characters, virtual worlds, or scenes and special effects (in films, television programs, commercials, etc.). The application of CGI for creating/improving animations is called computer animation, or CGI animation.

  5. List of 3D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_animation_software

    The following is a list of 3D animation software that have articles in Wikipedia. Title License Release date Development 3D Movie Maker: MIT License: 1995: March 18, 1995

  6. Gnomon School of Visual Effects - Wikipedia

    en.wikipedia.org/wiki/Gnomon_School_of_Visual...

    Gnomon offers two-, and four-year (three-year optional by waiving summer break) training options in Entertainment Design and Digital Production, [3] as well as individual and online courses, various software workshops, online Master Classes, and the Gnomon Gallery, [4] which was created to showcase art from the entertainment industry and Gnomon students.

  7. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Multiple methods of achieving animation exist; the rudimentary form is based on the creation and editing of keyframes, each storing a value at a given time, per attribute to be animated. The 2D/3D graphics software will change with each keyframe, creating an editable curve of a value mapped over time, in which results in animation.