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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
Microsoft Entertainment Pack: 1996 2004 Windows Casual game: Microsoft: In the copies of Windows NT 4.0 and Windows 2000 source code which leaked back in 2004, there are 32-bit versions of Cruel, Golf, Pegged, Reversi, Snake (Rattler Race), Taipei and TicTactics. [176] The Misadventures of Tron Bonne: 1999 2020 PlayStation Action-adventure: Capcom
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Control revolves around the Federal Bureau of Control (FBC), a clandestine U.S. government agency which investigates supernatural Altered World Events (AWEs). These AWEs are affected by the human collective unconscious and have a variety of "paranatural" effects, including the creation of Objects of Power, archetypal items which grant special abilities to their wielders.
Tactical Breach Wizards is a 2024 turn-based tactics video game by Suspicious Developments. Players control a team of wizards who fight against a theocracy. The missions are humorous and involve espionage thriller elements. It is available for Windows and became a best-seller on Steam on release.
Texture is seen in almost all engineered materials, and can have a great influence on materials properties. The texture forms in materials during thermo-mechanical processes, for example during production processes e.g. rolling. Consequently, the rolling process is often followed by a heat treatment to reduce the amount of unwanted texture.
Breach & Clear is a turn-based strategy action role-playing video game developed by Mighty Rabbit Studios and published by Gun Media. The player is in control of four special forces units who must enter an area and kill all enemies in it. The player plans the actions of all characters in advance and the turns are resolved simultaneously.
In 2002 and 2003, Yukiyasu Tsunoo and colleagues from NEC showed how to attack MISTY and DES symmetric key ciphers, respectively. In 2005, Daniel Bernstein from the University of Illinois, Chicago reported an extraction of an OpenSSL AES key via a cache timing attack, and Colin Percival had a working attack on the OpenSSL RSA key using the Intel processor's cache.