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Pages in category "Video games with gender-selectable protagonists" The following 200 pages are in this category, out of approximately 707 total. This list may not reflect recent changes .
A small scratch and sniff card which bore seven numbered areas (at certain points in the game, the player would be instructed to scratch a certain number and then whiff the resulting odor such as pizza and chocolate). The Adventures of Lane Mastodon, a 3-D comic book containing vital hints to the game. 3D glasses for the comic book.
Aliens: The Computer Game (UK Version) Aliens: The Computer Game (US Version) Alisia Dragoon; All Zombies Must Die! Alone in the Dark (1992 video game) Alone in the Dark (2024 video game) Alone in the Dark: Illumination; Alone in the Dark: The New Nightmare; Alpha (video game) Alwa's Legacy; AM2R; Amazing Princess Sarah; American Girl (video ...
Shadowbane was a top-10 best selling PC game at launch, and had two noteworthy aspects. First, the majority of the game world allowed for open player versus player combat, making it an early pioneer title in the PvP MMO genre. Second, it was the first major MMO to offer dynamic world content as a primary feature of the game.
Mabel Addis of The Sumerian Game (1964) was the first writer of a video game and first female game designer. [126] Carol Shaw is recognized as the first woman to develop a commercially released game, 3-D Tic-Tac-Toe for the Atari 2600 in 1978, though she would gain later fame with her title River Raid in 1983.
Video game designer and video game producer Laralyn McWilliams in 2019. Sher Machado - Brazilian esports event organizer and streamer. Van Mai (nee Tran) - Developer of Wabbit (1982), the first console video game to feature a female protagonist. [33] Jessica Mak - Game developer and musician, developed the games Everyday Shooter and Sound ...
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.