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In modern standard C++, a string literal such as "hello" still denotes a NUL-terminated array of characters. [1] Using C++ classes to implement a string type offers several benefits of automated memory management and a reduced risk of out-of-bounds accesses, [2] and more intuitive syntax for string comparison and concatenation. Therefore, it ...
In CP/M, 86-DOS, MS-DOS, PC DOS, DR-DOS, and their various derivatives, the SUB character was also used to indicate the end of a character stream, [citation needed] and thereby used to terminate user input in an interactive command line window (and as such, often used to finish console input redirection, e.g. as instigated by the command COPY ...
A legacy of code page 437 is the number combinations used in Windows Alt codes. [6] [7] [8] A DOS user could enter a character by holding down the Alt key and entering the character code on the numpad [6] and many users memorized the numbers needed for CP437 (or for the similar CP850).
As another example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can be used to specify reference types (e.g., int bitand ref = n). The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h.
number of characters and number of bytes, respectively COBOL: string length string: a decimal string giving the number of characters Tcl: ≢ string: APL: string.len() Number of bytes Rust [30] string.chars().count() Number of Unicode code points Rust [31]
The Active Template Library (ATL) is a set of template-based C++ classes developed by Microsoft, intended to simplify the programming of Component Object Model (COM) objects. The COM support in Microsoft Visual C++ allows developers to create a variety of COM objects, OLE Automation servers, and ActiveX controls.
Component Object Model (COM) is a binary-interface technology for software components from Microsoft that enables using objects in a language-neutral way between different programming languages, programming contexts, processes and machines.
There are a few syntactic constructs that are valid in both C and C++ but produce different results in the two languages. Character literals such as 'a' are of type int in C and of type char in C++, which means that sizeof 'a' will generally give different results in the two languages: in C++, it will be 1, while in C it will be sizeof(int).