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Please consider converting them to full citations to ensure the article remains ... Pro/E, RAW Triangle, Shockwave 3D, STP (STEP), STL, ... Onshape by PTC: ...
It is known informally as "STEP", which stands for "Standard for the Exchange of Product model data". ISO 10303 can represent 3D objects in Computer-aided design (CAD) and related information. Overview
Onshape is a computer-aided design (CAD) software system, delivered over the Internet via a software as a service (SaaS) model. It makes extensive use of cloud computing, with compute-intensive processing and rendering performed on Internet-based servers, and users are able to interact with the system via a web browser or the iOS and Android apps. [1]
A STEP-file is ASCII text with the format defined in ISO 10303-21 Clear Text Encoding of the Exchange Structure. [2] ISO 10303-21 defines the encoding mechanism for representing data conforming to a particular schema in the EXPRESS data modeling language specified in ISO 10303-11. A STEP-File is also called p21-File and STEP Physical File.
STL is a file format native to the stereolithography CAD software created by 3D Systems. [3] [4] [5] Chuck Hull, the inventor of stereolithography and 3D Systems’ founder, reports that the file extension is an abbreviation for stereolithography, [6] although it is also referred to as standard triangle language or standard tessellation language.
Additive manufacturing file format (AMF) is an open standard for describing objects for additive manufacturing processes such as 3D printing.The official ISO/ASTM 52915:2016 [1] [2] standard is an XML-based format designed to allow any computer-aided design software to describe the shape and composition of any 3D object to be fabricated on any 3D printer via a computer-aided manufacturing ...
A geometric modeling kernel is a solid modeling software component used in computer-aided design (CAD) packages. [1] [2] Available modelling kernels include: ACIS is developed and licensed by Spatial Corporation of Dassault Systèmes.
Rendering of constructive solid geometry is particularly simple when ray tracing.Ray tracers intersect a ray with both primitives that are being operated on, apply the operator to the intersection intervals along the 1D ray, and then take the point closest to the camera along the ray as being the result.