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  2. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  3. How to Find the Best Coding Programs for Kids - AOL

    www.aol.com/news/best-coding-programs-kids...

    Whether as part of an existing classroom curriculum or as an extracurricular assignment during school closures due to the coronavirus pandemic, parents are increasingly turning to online coding ...

  4. Kids Code Jeunesse - Wikipedia

    en.wikipedia.org/wiki/Kids_Code_Jeunesse

    Kids Code Jeunesse (KCJ) is a Canadian (not for profit) organization based in Montreal, Quebec, which helps children in Canada have an opportunity to learn computational thinking through code. [ 1 ] [ 2 ] [ 3 ] The organization was founded in 2013.

  5. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Each arrow head points to a UT Pair, or Product Pair. The vertical arrow points to the product where we will get the Units digit, and the sloping arrow points to the product where we will get the Tens digits of the Product Pair. If an arrow points to a space with no digit there is no calculation for that arrow.

  6. FASTT Math - Wikipedia

    en.wikipedia.org/wiki/FASTT_Math

    FASTT Math allows students to customize their interface based on unlocking different skins, based their skill level and proficiency in solving equations in the program's assessments. [ 4 ] The software encourages daily use and provides regular assessments to determine the users skill level which is then rewarded, and allows for further ...

  7. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    It is critical that students learn math concepts using a variety of tools. For example, as students learn to make patterns, they should be able to create patterns using all three of these tools. Seeing the same concept represented in multiple ways as well as using a variety of concrete models will expand students’ understandings.

  8. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    A circle is a simple shape of two-dimensional geometry that is the set of all points in a plane that are at a given distance from a given point, the center.The distance between any of the points and the center is called the radius. It can also be defined as the locus of a point equidistant from a fixed point.

  9. Duolingo - Wikipedia

    en.wikipedia.org/wiki/Duolingo

    Duolingo Math is an app course for learning elementary mathematics. It was announced on YouTube on August 27, 2022, at the Duocon 2022 event. [70] Duolingo Math covers math topics through an interactive and gradual approach. It starts with basic arithmetic—addition, subtraction, multiplication, and division. The app also teaches fractions and ...