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  2. DOORS Extension Language - Wikipedia

    en.wikipedia.org/wiki/DOORS_Extension_Language

    "Post" event trigger run after the event; "Pre" event triggers run before the event and can prevent the event from happening. The most common types of events are opening/closing a module, selecting a new object, or saving an object-attr value. Dynamic triggers are not stored and exist only while DOORS is running on the client computer.

  3. Event-driven programming - Wikipedia

    en.wikipedia.org/wiki/Event-driven_programming

    The actual logic is contained in event-handler routines. These routines handle the events to which the main program will respond. For example, a single left-button mouse-click on a command button in a GUI program may trigger a routine that will open another window, save data to a database or exit the application.

  4. DOM event - Wikipedia

    en.wikipedia.org/wiki/DOM_event

    In the traditional model, [21] event handlers can be added or removed by scripts. Like the inline model, each event can only have one event handler registered. The event is added by assigning the handler name to the event property of the element object. To remove an event handler, simply set the property to null:

  5. Event (computing) - Wikipedia

    en.wikipedia.org/wiki/Event_(computing)

    In computing, an event is a detectable occurrence or change in the system's state, such as user input, hardware interrupts, system notifications, or changes in data or conditions, that the system is designed to monitor. Events trigger responses or actions and are fundamental to event-driven systems.

  6. AutoKey - Wikipedia

    en.wikipedia.org/wiki/Autokey

    AutoKey is a free, open-source scripting application for Linux.. AutoKey allows the user to define hotkeys and trigger phrases [1] which expand to predefined text, automating frequent or repetitive tasks such as correcting typographical errors or common spelling mistakes and inserting boiler plate sections of text.

  7. Time-triggered architecture - Wikipedia

    en.wikipedia.org/wiki/Time-triggered_architecture

    Time-triggered systems can be viewed as a subset of a more general event-triggered (ET) system architecture (see event-driven programming).. Implementation of an ET system will typically involve use of multiple interrupts, each associated with specific periodic events (such as timer overflows) or aperiodic events (such as the arrival of messages over a communication bus at random points in time).

  8. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    The event loop almost always operates asynchronously with the message originator. When the event loop forms the central control flow construct of a program, as it often does, it may be termed the main loop or main event loop. This title is appropriate, because such an event loop is at the highest level of control within the program.

  9. Event condition action - Wikipedia

    en.wikipedia.org/wiki/Event_Condition_Action

    Event condition action (ECA) is a short-cut for referring to the structure of active rules in event-driven architecture and active database systems. Such a rule traditionally consisted of three parts: The event part specifies the signal that triggers the invocation of the rule