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The titular character, known only as "Baby", is a young girl with an upside-down face. She carries a heart-shaped balloon, as do the other characters that Baby encounters throughout the adventure. Popping the other characters' balloons (via a tap on the Vita's touch screen) unlocks additional powers via different level backdrops.
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The smart toy industry grew out of several other product categories, which include children's software, electronic toys, and video games. A 2001 Forrester Research study projected that the smart toy segment would grow to more than $2 billion by the year 2003. Factors enhancing the growth of the smart toy segment include the greatly more ...
Pages in category "Take-Two Interactive games" The following 200 pages are in this category, out of approximately 236 total. This list may not reflect recent changes .
Reader Rabbit Playtime for Baby is an educational video game, part of the Reader Rabbit series, developed by Mattel Interactive and published by The Learning Company in 1999. The game was designed for children aged 9 to 24 months as a software called "Lapware". [2] The game also comes with an extra CD containing songs. [3]
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