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  2. Chess clock - Wikipedia

    en.wikipedia.org/wiki/Chess_clock

    A typical analog chess clock. Analog clocks are equipped with a "flag" that falls to indicate the exact moment the player's time has expired. Analog clocks use mechanical buttons. Pressing the button on one player's side physically stops the movement of that player's clock and releases the hold on the opponent's.

  3. Rules of chess - Wikipedia

    en.wikipedia.org/wiki/Rules_of_chess

    In the last period of a standard chess game or rapid games, if played without increment, a special set of rules applies regarding the clock, referenced as "Quickplay Finishes". [56] These rules allow a player with under two minutes time to request an increment introduced, or request a draw based on claiming no progress or no effort, to be ruled ...

  4. Chess - Wikipedia

    en.wikipedia.org/wiki/Chess

    Time is controlled using a chess clock with two displays, one for each player's remaining time. Analog chess clocks have been largely replaced by digital clocks, which allow for time controls with increments. There are some aspects unique to online chess.

  5. Chess tournament - Wikipedia

    en.wikipedia.org/wiki/Chess_tournament

    If a timed-out clock remains unnoticed, the game will continue as normal. If the game needs to be interrupted, the arbiter shall stop the clock. Due to most tournaments having increment or delay as well as digital clocks being more precise, digital chess clocks are the preferred choice of equipment in tournaments. Digital clock

  6. Chess equipment - Wikipedia

    en.wikipedia.org/wiki/Chess_equipment

    Chess equipment are the tangible items required to play a game of chess. To have an over-the-board (OTB) chess tournament the equipment required includes: chess pieces, chessboard, chess clock, score sheets, pen to record the moves and table. [1] A chess player playing a game of online chess, correspondence chess, computer chess or

  7. Threefold repetition - Wikipedia

    en.wikipedia.org/wiki/Threefold_repetition

    Players sometimes repeat a position once not in order to draw, but to gain time on the clock (when an increment is being used) or to bring themselves closer to the time control (at which point they will receive more time). Occasionally, players miscount and inadvertently repeat the position more than once, thus allowing their opponent to claim ...