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  2. Paradox Interactive - Wikipedia

    en.wikipedia.org/wiki/Paradox_Interactive

    Fredrik Wester, current CEO of Paradox Interactive, stated that around 2003 he had been brought aboard by Paradox Entertainment to help write their business plan, which included the drive to transform their video game division into a triple-A studio. Wester cautioned them about this, pointing back to the studio's previous unsuccessful project.

  3. Victoria II - Wikipedia

    en.wikipedia.org/wiki/Victoria_II

    During an interview for the company's Paradox Podcast in February 2018, CEO Fredrik Wester mentioned "I'm not a firm believer that Victoria II is the most prioritised game to make a sequel out of", that he won't be the one making the decision either and that it would come "before 2025". [42] At PDXCON 2021, Victoria 3 was announced. [43]

  4. Europa Universalis IV - Wikipedia

    en.wikipedia.org/wiki/Europa_Universalis_IV

    Studio CEO, Fredrik Wester, described this perception as being like "a slap in the face", motivating them to improve. [9] Another of Paradox's major goals was to retain the depth and complexity of their earlier grand strategy games while making them easier for a player to interact with.

  5. List of paradoxes - Wikipedia

    en.wikipedia.org/wiki/List_of_paradoxes

    Outcomes paradox: Schizophrenia patients in developing countries seem to fare better than their Western counterparts. [ 9 ] Paradox of suspense : Sometimes, retelling of familiar stories appears to still induce suspense, despite the fact that the audience already knows how the story will unfold.

  6. Life by You - Wikipedia

    en.wikipedia.org/wiki/Life_by_You

    On June 17, 2024, Paradox announced that it had cancelled the game. [8] When speaking about the release, Paradox Interactive CEO Fredrik Wester stated "For a long time, we’ve held hopes for Life by You and the potential we saw in it, but it is now clear that the game will not be able to meet our expectations.

  7. Fredkin's paradox - Wikipedia

    en.wikipedia.org/wiki/Fredkin's_paradox

    Fredkin's paradox reads "The more equally attractive two alternatives seem, the harder it can be to choose between them—no matter that, to the same degree, the choice can only matter less." [1] Thus, a decision-making agent might spend the most time on the least important decisions. It was proposed by American physicist Edward Fredkin.

  8. Parrondo's paradox - Wikipedia

    en.wikipedia.org/wiki/Parrondo's_paradox

    In summary, Parrondo's paradox is an example of how dependence can wreak havoc with probabilistic computations made under a naive assumption of independence. A more detailed exposition of this point, along with several related examples, can be found in Philips and Feldman.

  9. Paradox of value - Wikipedia

    en.wikipedia.org/wiki/Paradox_of_value

    In the paradox of value, it is a contradiction that it is cheaper than diamonds, despite diamonds not having such an importance to life. The paradox of value, also known as the diamond–water paradox, is the paradox that, although water is on the whole more useful in terms of survival than diamonds, diamonds command a higher price in the market.