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Software compatibility can also refer to ability for the software to run on a particular operating system. Very rarely is a compiled software compatible with multiple different CPU architectures. Normally, an application is compiled for different CPU architectures and operating systems to allow it to be compatible with the different system.
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.
NVLink is developed by Nvidia for data and control code transfers in processor systems between CPUs and GPUs and solely between GPUs. NVLink specifies a point-to-point connection with data rates of 20, 25 and 50 Gbit/s (v1.0/v2.0/v3.0+ resp.) per differential pair.
Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray tracing is a part, not just the ray tracing itself. This is meant to allow the OptiX engine to execute the larger algorithm with great flexibility without application-side changes.
The Nvidia Tesla product line competed with AMD's Radeon Instinct and Intel Xeon Phi lines of deep learning and GPU cards. Nvidia retired the Tesla brand in May 2020, reportedly because of potential confusion with the brand of cars. [1] Its new GPUs are branded Nvidia Data Center GPUs [2] as in the Ampere-based A100 GPU. [3]
The software allows the use of Steam-supported controllers, even those not compatible with Windows. [318] Released in February 2022, Valve's handheld computer, the Steam Deck , runs SteamOS 3.0 which is based on the Arch Linux distribution and uses Proton to support Windows-based games without native Linux ports. [ 319 ]