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Some games, such as Grand Theft Auto IV, use DRM that negatively alters gameplay, if it detects that the game is an illegitimate copy. In GTA IV's case, it disables the brakes on cars and gives the camera an amplified drunk effect, making gameplay much harder, thus creating an incentive to legitimately purchase the game. [9] [10]
Grand Theft Auto IV was the first contemporary game in the series since 2001's Grand Theft Auto III; the team felt that enough time had passed to avoid feeling repetitive. [33] The types of in-game vehicles were decided upon early in development, after which the vehicles department begin creating the designs.
Bug fix patch [68] Grand Theft Auto: San Andreas: Engine, graphics and quality-of-life fixes [69] Gothic 3: Bug fix patch [7] [33] [70] Infinity Engine (Baldur's Gate series, Icewind Dale etc.) Bug fix patch, resolution fixes [71] IL-2 Sturmovik: Cliffs of Dover: Fix mod based on source code (which later became an official release as "Blitz ...
Houser compared the amount of dialogue required to Grand Theft Auto IV and felt the team was "halfway there" with its prior work on San Andreas and Bully. [34] Several employees across the company worked on different parts of the script, such as the main story and pedestrian dialogue, a process Rockstar began with Grand Theft Auto: Vice City ...
In January 2020, Grand Theft Auto IV was removed from sale on Steam, with Rockstar Games stating "With Microsoft no longer supporting Games for Windows – Live, it is no longer possible to generate the additional keys needed to continue selling the current version of the game."
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A software license is a legal instrument that governs the usage and distribution of computer software. [1] Often, such licenses are enforced by implementing in the software a product activation or digital rights management (DRM) mechanism, [2] seeking to prevent unauthorized use of the software by issuing a code sequence that must be entered into the application when prompted or stored in its ...