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SMU Guildhall is a graduate video game development program located at the Southern Methodist University (SMU). [1] It was one of the first graduate video game development programs in the United States. In 2020, it was ranked #4 among the Top 25 Graduate Schools for Game Design by the Princeton Review. [2]
The University of Southern California's School of Cinematic Arts's Interactive Media & Games Division first accepted M.F.A. students in 2002. The division currently offers both undergraduate (B.F.A.) and graduate (M.F.A. and M.S.) programs in interactive media and game design, as well as B.F.A. programs in game art and themed entertainment and an M.A. in media, games and health.
In 1990, DigiPen began offering a 3D animation program and began collaborating with Nintendo of America to create a post-secondary program for video game programming. [citation needed] With Nintendo's support, DigiPen Applied Computer Graphics School accepted its first class of video game programming students in 1994. [1] [2]
Gnomon offers two-, and four-year (three-year optional by waiving summer break) training options in Entertainment Design and Digital Production, [3] as well as individual and online courses, various software workshops, online Master Classes, and the Gnomon Gallery, [4] which was created to showcase art from the entertainment industry and Gnomon students.
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Before a full-scale production can begin, the development team produces the first version of a game design document incorporating all or most of the material from the initial pitch. [141] [142] The design document describes the game's concept and major gameplay elements in detail. It may also include preliminary sketches of various aspects of ...
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