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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  3. Motion graphic design - Wikipedia

    en.wikipedia.org/wiki/Motion_graphic_design

    Both design principles and animation principles are important for good motion design. [2] Some motion designers start out as traditional graphic designers and later incorporate motion into their skillsets, while others have come from filmmaking, editing, or animation backgrounds, as these fields share a number of overlapping skills. [3]

  4. Disney Animation: The Illusion of Life - Wikipedia

    en.wikipedia.org/wiki/Disney_Animation:_The...

    This book gives a history of Disney animation, explaining the processes involved in clear, non-technical terms. The philosophy is expressed in the so-called 12 basic principles of animation. It contains 489 plates in full color, as well as thousands of black-and-white illustrations, ranging from storyboard sketches to entire animation sequences ...

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation can be created with a computer and an animation software. Some impressive animation can be achieved even with basic programs; however, the rendering can require much time on an ordinary home computer. [56] Professional animators of movies, television and video games could make photorealistic animation with high detail.

  6. Model sheet - Wikipedia

    en.wikipedia.org/wiki/Model_sheet

    A sample model sheet from the DVD tutorial 'Chaos&Evolutions' In visual arts, a model sheet, also known as a character board, character sheet, character study or simply a study, is a document used to help standardize the appearance, poses, and gestures of a character in arts such as animation, comics, and video games.

  7. Squash and stretch - Wikipedia

    en.wikipedia.org/wiki/Squash_and_stretch

    Squash and stretch is the phrase used to describe "by far the most important" [1]: 47 of the 12 basic principles of animation, described in the book The Illusion of Life by Frank Thomas and Ollie Johnston.

  8. Character animation - Wikipedia

    en.wikipedia.org/wiki/Character_animation

    Character animation is a specialized area of the animation process, which involves bringing animated character s to life. The role of a character animator is analogous to that of a film or stage actor and character animators are often said to be "actors with a pencil" (or a mouse). Character animators breathe life in their characters, creating ...

  9. Talk:Twelve basic principles of animation/GA1 - Wikipedia

    en.wikipedia.org/wiki/Talk:Twelve_basic...

    Talk: Twelve basic principles of animation/GA1. ... Download QR code; Print/export Download as PDF; Printable version ...