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Breath of the Wild is an open-world action-adventure game. Players are tasked with exploring the kingdom of Hyrule while controlling Link. Breath of the Wild encourages nonlinear gameplay, which is illustrated by the lack of defined entrances or exits to areas, [1] scant instruction given to the player, and encouragement to explore freely. [2]
Hestu is a large, music-loving Korok who first appears in Breath of the Wild. He is first encountered near Kakariko Village, where Link must retrieve his stolen maracas. In both Breath of the Wild and Tears of the Kingdom, he upgrades Link's weapon inventory slots using collected Korok Seeds. In both games, collecting all Korok Seeds will ...
Like Breath of the Wild, Tears of the Kingdom was produced by Eiji Aonuma. Development of Tears of the Kingdom began after the completion of Breath of the Wild. The developers had thought of several features to include as downloadable content (DLC) for Breath of the Wild, but the sheer number of ideas inspired them to create a new game instead.
In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. [1] [2] Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto V (2013), Red Dead Redemption 2 (2018) and Minecraft (2011).
A map of the kingdoms is displayed on the bottom screen of the 3DS, showing Link's current position and marked locations. [1] [2] [7] The bottom screen is also used to view and select Link's gear and items. [1] Friendly and enemy non-player characters inhabit the two worlds. [2]
A staple for both video gaming and interactive education, this text-based strategy computer game is infamous for its difficulty as you guide a group of settlers from Missouri to Oregon. 1972: Pong ...
In Breath of the Wild and Tears of the Kingdom, the Master Sword is referred to as "the sword that seals the darkness". [5] In the mythology of the series, the Master Sword is a divine object—in Skyward Sword, it originates in the Goddess Sword, created by the goddess Hylia, and is inhabited by a humanoid spirit named Fi. [6]
Four Swords features gameplay similar to A Link to the Past, with a focus on multiplayer; in it, two to four players must cooperatively work through a series of puzzle-laden dungeons, while competing to collect rupees. The player with the most rupees at the end of a level wins a special prize, though all rupees are shared together in the long run.