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  2. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...

  3. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]

  4. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...

  5. Talk:Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Talk:Nvidia_Shadowplay

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more

  6. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...

  7. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    As the number of profile and shader types cropped up, Microsoft has switched to use the term "Shader Model" to group a set of profiles found in a generation of GPUs. [9] Cg supports some of the newer profiles up to Shader Model 5.0 as well as translation to glsl or hlsl.

  8. GeForce Now - Wikipedia

    en.wikipedia.org/wiki/GeForce_Now

    At the Consumer Electronics Show in January 2017, Nvidia announced a version of GeForce Now for Windows and Macintosh computers. Unlike the version for Nvidia Shield (which Nvidia promoted as being similar to Netflix ), [ 12 ] this is a separate offering in which users can rent access to a remote desktop with access to a Windows environment ...

  9. Games for Windows - Wikipedia

    en.wikipedia.org/wiki/Games_for_Windows

    Games for Windows is a former brand owned by Microsoft and introduced in 2006 to coincide with the release of the Windows Vista operating system.The brand itself represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms.

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