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Assassin's Creed Rogue is an action-adventure, stealth game set in an open world environment and played from a third-person perspective. The game features three main areas: the western North Atlantic (around the Gulf of Saint Lawrence), the fictional River Valley (partly inspired by the Hudson Valley), and New York City. The first two include ...
A battle in Final Fantasy VI, showing ATB bars on the lower-right. Active Time Battle (also abbreviated as ATB) is a role-playing video game mechanic invented by Hiroyuki Ito. It was first used in the 1991 Final Fantasy IV, and patented in 1995 by Ito and Hironobu Sakaguchi, though the patent expired in 2010, allowing it to be used in any game. [1]
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The main character of the game is Arno Dorian (Dan Jeannotte), [13] [14] a native Frenchman who was born in Versailles to an Assassin father. After his father is killed by Shay Patrick Cormac at the end of Assassin's Creed Rogue, Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.
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Assassin's Creed Rogue, set during the French and Indian War in North America in the decade leading up to the events of Assassin's Creed III, features several returning characters from both titles, including Haytham Kenway and Adéwalé. It was released worldwide on PlayStation 3 and Xbox 360 on November 11, 2014, and on Windows on March 10, 2015.
Assassin's Creed: Bloodlines is an action-adventure, stealth game set in an open world environment. The gameplay is nearly identical to that of Assassin's Creed in terms of control style, although there were minor modifications to the control scheme, due to the lack of specific keys and buttons on the PlayStation Portable.
Assassin's Creed II is an action-adventure game played from a third-person perspective and set in an open world based on late 15th-century Renaissance Italy. Gameplay is nonlinear, and focuses on hack and slash combat, stealth, and exploration.