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Age of Empires is a series of historical real-time strategy video games, originally developed by Ensemble Studios and published by Xbox Game Studios. The first game was Age of Empires, released in 1997. Nine total games within the series have been released so far as of October 28, 2021.
Empire is a 1977 turn-based wargame with simple rules. The game was conceived by Walter Bright starting in 1971, based on various war films and board games, notably Battle of Britain and Risk. The game was ported to many platforms in the 1970s and 1980s.
Age of Empires was designed by Bruce Shelley, [20] Rick Goodman, Tony Goodman (in charge of the game's artwork), [23] and Dave Pottinger (in charge of the game's artificial intelligence). [24] Stephen Rippy was the music director (a role he kept through the series), with occasional help from his brother, David Rippy. [ 25 ]
Empire is a computer game written for the PLATO system in 1973. It is significant for being quite probably the first networked multiplayer arena shooter-style game.It may also be the first networked multiplayer action game (although Maze War is another possibility for this distinction).
Empire: Total War is focused on exploration, economics, politics, religion, the founding of colonies and, ultimately, conquest. The game is set in the early modern period from 1700 until the end of the 18th century, [1] allowing players to lead various nations and attempt to dominate Europe, the Middle East, India, North America and the Caribbean, along with the maritime trade theatres of the ...
Age of Empires IV is a real-time strategy video game developed by Relic Entertainment in partnership with World's Edge and published by Xbox Game Studios.It is the fourth installment of the Age of Empires series, and the first installment not developed by Ensemble Studios.
Empire is a turn-based 4X wargame, where players command armies of units which they use to explore the game world, control territory, and attack opponents.The game world consists of "sectors", which may be designated as agricultural, industrial, etc. Control of these sectors grants the player a variety of raw and manufactured materials, which they may use to construct dozens of unit types.
Empire Earth II used revamped graphics and weather effects, but still retained the original feel of Empire Earth's gameplay. The game was received relatively well (about 79% on average according to MetaCritic), a little lower than the original Empire Earth and Empires: Dawn of the Modern World. A screenshot from Empire Earth II