When.com Web Search

  1. Ads

    related to: 3d skin layer mod download minecraft

Search results

  1. Results From The WOW.Com Content Network
  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. [ 7 ] [ 8 ] The engine has been adopted by industries outside video gaming, such as film , automotive , architecture , engineering , construction , and the United States Armed Forces .

  5. Mode 7 - Wikipedia

    en.wikipedia.org/wiki/Mode_7

    Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. [1] It also supports wrapping effects such as translation and reflection. [2]

  6. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    In 3D graphics, a pixel shader alone cannot produce some kinds of complex effects because it operates only on a single fragment, without knowledge of a scene's geometry (i.e. vertex data). However, pixel shaders do have knowledge of the screen coordinate being drawn, and can sample the screen and nearby pixels if the contents of the entire ...

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Some 2.5D games, such as 1993's Doom, allow the same entity to be represented by different sprites depending on its rotation relative to the viewer, furthering the illusion of 3D. Fully 3D games usually present world objects as 3D models , but sprites are supported in some 3D game engines , such as GoldSrc [ 17 ] and Unreal , [ 18 ] and may be ...

  8. File:Skin layers.svg - Wikipedia

    en.wikipedia.org/wiki/File:Skin_layers.svg

    The following other wikis use this file: Usage on ar.wikipedia.org ويكيبيديا:ورشة الصور/أرشيف 14; Usage on bn.wikibooks.org

  9. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.