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Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
Cromwell boot menu on an Xbox. Cromwell is a replacement firmware for the Microsoft Xbox gaming console that has been developed by the Xbox Linux Project. If programmed onto the onboard flash chip of the Xbox or a modchip, it can boot the Linux operating system and practically convert the Xbox into a full PC.
In computing, BIOS (/ ˈ b aɪ ɒ s,-oʊ s /, BY-oss, -ohss; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is a type of firmware used to provide runtime services for operating systems and programs and to perform hardware initialization during the booting process (power-on startup). [1]
An Xbox with Linux installed can act as a full desktop computer with mouse and keyboard, a web/email box connected to a television, a server, router or a node in a cluster. One can either dual-boot or use Linux only; in the latter case, one can replace both IDE devices. One can also connect the Xbox to a VGA monitor.
In some cases, emulators allow for the application of ROM patches which update the ROM or BIOS dump to fix incompatibilities with newer platforms or change aspects of the game itself. The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7]
The Xbox BIOS is based on the NT 5.0 kernel, but does not have all of the resources or capabilities of the Windows 2000 operating system, (for example: neither DirectShow, registry, or DLL are natively supported on the Xbox).
The Xbox is a home video game console manufactured by Microsoft that is the first installment in the Xbox series of video game consoles.It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. [3]
XBMC4XBox's 10-foot user interface is designed for the living-room TV, and the large icons and text in the graphical user interface allows the user to easily manage most common digital music, video, image, podcasts, and playlists formats from a computer, optical disk, local network, and the internet using an Xbox's game-controller or the Xbox DVD-Kit remote control.