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  2. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    A revamp (or rework) is a significant change to a game that is designed to improve (or balance out) the game's overall quality. This can include changes to the game's mechanics, art style, storyline, or any other aspect of the game. Revamps are often done in response to player feedback or to address problems that have been identified with the game.

  3. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Players establish relative values for various types of available resources, in the context of the current state of the game and the desired outcome (i.e. winning the game). Game rules determine how players can increase, spend, or exchange resources. The skillful management of resources lets players influence the game's outcome.

  4. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    Minecraft (2011) is the most successful example of a sandbox game, with players able to enjoy both creative modes and more goal-driven survival modes. Roblox (2006) offers a chance for everyone to create their own game by using the Roblox Lua programming language.

  5. Player versus player - Wikipedia

    en.wikipedia.org/wiki/Player_versus_player

    PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. [3] PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such ...

  6. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    The initial goal of World War II Online was to create a map (in northwestern Europe) that had real-world physics (gravity, air/water resistance, etc.), and ability for players to have some strategic abilities to its basic FPS/RPG role. While the current version is not quite a true simulated world, it is very complex and contains a large ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A game mode where opposing teams try to occupy a single point on the map for a certain amount of time, or for as long as possible until the end of the match. [89] [90] kit The set of skills and abilities given to a pre-defined playable character in games featuring many such characters to choose from, such as many MOBAs or hero shooters. kiting 1.

  8. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problems have an end goal to be reached; how you get there depends upon problem orientation (problem-solving coping style and skills) and systematic analysis. [ 6 ] Mental health professionals study the human problem-solving processes using methods such as introspection , behaviorism , simulation , computer modeling , and experiment .

  9. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    In 2006, after running for ten years on a web server maintained by Erwin Andreasen, the database met with intractable scalability problems. After several months, the test was rewritten and moved to GamerDNA servers, preserving all the original test data. [35]