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OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
Audio/Video OpenBroadcaster: OpenBroadcaster 2003 5.0.0 (2018-01-27) 2018-01-27 Free AGPLv3: Audio/Video Open Broadcaster Software: OBS Project 2012-9-01 30.0.2 (2023-12-10) 2023-12-10 Free GPL v2: Audio/Video Plex (software) Plex Media Server 2008-07-08 1.15.6.1079 (2019-05-15) 2019-05-15 Free proprietary: Audio/Video Red5 (open source ...
Ampache – GPL/LGPL Audio streaming atmosph3re – responsive web-based streaming audio server for personal music collection; Ant Media Server Real-time streaming engine delivers content with sub-0.5secs latency. Ant Media Server supports WebRTC, CMAF, HLS, RTMP, RTSP, SRT, Zixi and more for your needs.
HTTP Live Streaming uses a conventional web server, that implements support for HTTP Live Streaming (HLS), to distribute audiovisual content and requires specific software, such as OBS to fit the content into a proper format for transmission in real time over a network. The service architecture comprises:
Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
Audio: Specifies whether the product supports recording audio commentary on the video Entire desktop : Specifies whether product supports recording the entire desktop OpenGL : Specifies whether the product supports recording from video games and software that employ OpenGL to render digital image
XSplit is a proprietary live streaming and video-mixing application developed and maintained by SplitmediaLabs. It is mostly used for capturing gameplay for live streaming or video recording purposes. A Steam version was published by Devolver Digital on 12 June 2016.
Streaming media refers to multimedia delivered through a network for playback using a media player.Media is transferred in a stream of packets from a server to a client and is rendered in real-time; [1] this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content.