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  2. JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

    en.wikipedia.org/wiki/JumpStart_Adventures_5th...

    JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective covers curricula subjects such as art history, geography, math, language, science, and US History. Throughout the course of the game, which is set in the fictional city of Hooverville, the user must (while playing the role of female fifth grade detective Jo Hammet) thwart the schemes of the evil Dr. X, who is planning to destroy ...

  3. Are You Smarter than a 5th Grader? (American game show)

    en.wikipedia.org/wiki/Are_You_Smarter_than_a_5th...

    Once the first part of the game is completed, the contestant faces the fifth grade. Five subjects are shown to the contestant, each with one fifth grade-level question. The contestant is given 60 seconds to answer all five questions. As in the first part of the game, the contestant must press the button on his or her desk to lock in an answer.

  4. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Multiplication can also be thought of as scaling. Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit. Area of a cloth 4.5m × 2.5m = 11.25m 2; 4 ⁠ 1 / 2 ⁠ × 2 ⁠ 1 / 2 ⁠ = 11 ⁠ 1 / 4 ⁠

  5. The Number Devil - Wikipedia

    en.wikipedia.org/wiki/The_Number_Devil

    Robert is a young boy who suffers from mathematical anxiety due to his boredom in school. His mother is Mrs. Wilson. He also experiences recurring dreams—including falling down an endless slide or being eaten by a giant fish—but is interrupted from this sleep habit one night by a small devil creature who introduces himself as the Number Devil.

  6. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    If a positional numeral system is used, a natural way of multiplying numbers is taught in schools as long multiplication, sometimes called grade-school multiplication, sometimes called the Standard Algorithm: multiply the multiplicand by each digit of the multiplier and then add up all the properly shifted results.

  7. Mathematics education - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education

    Relational approach: uses class topics to solve everyday problems and relates the topic to current events. [21] This approach focuses on the many uses of mathematics and helps students understand why they need to know it as well as helps them to apply mathematics to real-world situations outside of the classroom.

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