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Tomohiro Nishikado (西角 友宏, Nishikado Tomohiro, born March 31, 1944) is a Japanese video game developer and engineer.He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up [1] and for beginning the golden age of arcade video games. [2]
The first was Space Invaders Part II in 1979; [115] [116] it featured color graphics, an attract mode, new gameplay elements, and added an intermission between gameplay. [117] According to the Killer List of Videogames, this was the first video game to include an intermission.
Space (also called Space I) is a text-based role-playing video game for the Apple II designed by Steven Pederson and Sherwin Steffin of Edu-Ware Services. It was one of the first science fiction RPGs to appear on personal computers . [ 1 ]
The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000. [11] The player starts with 3–5 lives upon game start and gains an extra life per 10,000 points. [12] Play continues to the last ship lost, which ends the game.
It was also the first game to confront the player with waves of targets that shot back at the player and the first to include background music during game play, albeit a simple four-note loop. [15] Space Invaders was an immediate success in Japan, with some arcades created solely for Space Invaders machines. [14]
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others.It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology.
The first two Space Quest games allowed the player to choose the character's name, which defaulted to Roger Wilco if left blank. This feature was later removed in the remake of the first game. Roger is originally a janitor from the planet Xenon of the Earnon system.
In 1991, PC Format placed Elite Plus on its list of the 50 best computer games of all time. The editors called it "a classic game that mixes solid 3D space combat with trading to create a universe in which you can spend many a happy half-hour bushwhacking the dastardly Thargoids." [93]