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The modern game of contract bridge was the result of innovations to the scoring of auction bridge by Harold Stirling Vanderbilt and others. The most significant change was that only the tricks contracted for were scored below the line toward game or a slam bonus, a change that resulted in bidding becoming much more challenging and interesting.
In duplicate bridge only, game and partial-game bonuses are awarded at the conclusion of each deal as follows: any partial contract, i.e. one scoring less than 100 contract points, scores a bonus of 50 points, and; any game contract, i.e. one scoring 100 or more points, scores a game bonus of 300 if not vulnerable and 500 if vulnerable.
2/1 game forcing (Two-over-one game forcing) is a bidding system in modern contract bridge structured around the following responses to a one-level opening bid: a non-jump response in a new suit at the one-level is constructive and forcing for one round, a non-jump response in a new suit at the two-level is forcing to game, and
The Jacoby transfer, or simply transfers, in the card game contract bridge, is a convention in most bridge bidding systems initiated by responder following partner's notrump opening bid that forces opener to rebid in the suit ranked just above that bid by responder. For example, a response in diamonds forces a rebid in hearts and a response in ...
The Bridge World (TBW) A monthly magazine based in New York City, The Bridge World is the oldest continuously published periodical concerning contract bridge, and the game's most prestigious technical journal. Broken sequence A sequence of honor cards, one or more of which is missing, for example AQJ. Bullet (Slang) An ace. Bump
In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.