When.com Web Search

  1. Ad

    related to: best viewmodel settings csgo pc

Search results

  1. Results From The WOW.Com Content Network
  2. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  3. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    However, support on the PC was experimental and unstable [12] until the release of Left 4 Dead. [13] Multiprocessor support was later backported to Team Fortress 2 and Day of Defeat: Source. [14] Valve created the Xbox 360 release of The Orange Box in-house, and support for the console is fully integrated into the main engine codeline.

  4. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    The view model is an abstraction of the view exposing public properties and commands. Instead of the controller of the MVC pattern, or the presenter of the MVP pattern, MVVM has a binder, which automates communication between the view and its bound properties in the view model. The view model has been described as a state of the data in the ...

  5. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.

  6. Counter-Strike: Global Offensive - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike:_Global...

    Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series . Developed for over two years, Global Offensive was released for OS X , PlayStation 3 , Windows , and Xbox 360 in August 2012, and for Linux in 2014.

  7. Inferno (Counter-Strike) - Wikipedia

    en.wikipedia.org/wiki/Inferno_(Counter-Strike)

    Inferno, also known by its filename de_inferno, is a multiplayer map in the Counter-Strike series of first-person shooter video games by Valve Corporation.The map was first created for the original Counter-Strike in a 2001 update and has subsequently appeared in each series entry.

  8. Counter-Strike 2 - Wikipedia

    en.wikipedia.org/wiki/Counter-Strike_2

    Counter-Strike 2 is a 2023 free-to-play tactical first-person shooter game developed and published by Valve. It is the fifth entry in the Counter-Strike series, developed as an updated version of the previous entry, Counter-Strike: Global Offensive (2012).

  9. View model - Wikipedia

    en.wikipedia.org/wiki/View_model

    4+1 is a view model designed by Philippe Kruchten in 1995 for describing the architecture of software-intensive systems, based on the use of multiple, concurrent views. [17] The views are used to describe the system in the viewpoint of different stakeholders, such as end-users, developers and project managers.