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The default sans-serif may render certain characters indistinguishable, such as 1, I and l. In articles mixing raw wiki with <math> formulae, the appearance of the same variable in the two types of formula does not match (serif vs sans-serif). {} ('texhtml' class) Distinguishes a formula from the running text.
In this case, they express a consensus resulting of the practice of most experienced members of WikiProject Mathematics and many discussions at Wikipedia talk:WikiProject Mathematics. For example, the famous Einstein formula can be entered in raw HTML as {{ nowrap | ''E'' {{ = }} ''mc'' < sup > 2 </ sup >}} , which is rendered as E = mc 2 (the ...
It's really about rendering mathematics expressions. Maybe Rendering mathematics expressions? Rendering mathematics is an implicit abbreviation (with an elision). —Quondum 02:51, 29 December 2013 (UTC) Support as proposed. I'm going to make a redirect now. Red Slash 23:43, 25 December 2013 (UTC)
Wikipedia:Manual of Style/Mathematics; Typographical conventions in mathematical formulae; MediaWiki:Common.css – defines .texhtml CSS style for all skins (see also Wikipedia:Catalogue of CSS classes) Wikipedia:Rendering math – comparison of three conventional encodings of a formula in Wikipedia; Wikipedia:texvc (discontinued in 2012)
Simple English; Slovenščina; ... Pages in category "Articles with math render errors" The following 200 pages are in this category, out of approximately 540 total.
In addition, we may also need to check compatibility with NIST's LaTeXML service. That, like the "png" mode, is obviously useless for English Wikipedia, but it could still be a good-to-have because this help page serves as some sort of a "global Extension:Math help page". Help:Displaying a formula#Unicode characters has one small mention. This ...
The math template formats mathematical formulas generated using HTML or wiki markup. (It does not accept the AMS-LaTeX markup that <math> does.) The template uses the texhtml class by default for inline text style formulas, which aims to match the size of the serif font with the surrounding sans-serif font (see below).
The rendering equation describes the total amount of light emitted from a point x along a particular viewing direction, given a function for incoming light and a BRDF.. In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted plus reflected radiance under a geometrical optics approximation.