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  2. Facebook Platform - Wikipedia

    en.wikipedia.org/wiki/Facebook_Platform

    Facebook Connect, [25] also called Log in with Facebook, like OpenID, is a set of authentication APIs from Facebook that developers can use to help their users connect and share with such users' Facebook friends (on and off Facebook) and increase engagement for their website or application. When so used, Facebook members can log on to third ...

  3. YouTube Studio - Wikipedia

    en.wikipedia.org/wiki/YouTube_Studio

    In 2005, YouTube introduced Creator Studio Classic. In 2019, a significant overhaul of YouTube Studio was conducted to align with Google's Material Design user interface. [4] [5] By November 2019, Creator Studio Classic access was gradually phased out in favor of the rebranded "YouTube Studio," serving as a replacement for around 150,000 creators.

  4. Facebook - Wikipedia

    en.wikipedia.org/wiki/Facebook

    This photo tagging feature was developed by Aaron Sittig, now a Design Strategy Lead at Facebook, and former Facebook engineer Scott Marlette back in 2006 and was only granted a patent in 2011. [68] [69] On June 7, 2012, Facebook launched its App Center to help users find games and other applications. [70]

  5. List of Facebook features - Wikipedia

    en.wikipedia.org/wiki/List_of_Facebook_features

    The news feed is the primary system through which users are exposed to content posted on the network. Using a secret method (initially known as EdgeRank), Facebook selects a handful of updates to actually show users every time they visit their feed, out of an average of 1500 updates they can potentially receive.

  6. History of YouTube - Wikipedia

    en.wikipedia.org/wiki/History_of_YouTube

    YouTube logo since October 22, 2024 Design history of the video player used by YouTube. Each layout generation might have gone through minor undocumented iterations, and that appearance may vary with embedding parameters.

  7. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Game Maker's Toolkit (GMTK) is a video game analysis video series created by British journalist Mark Brown. Beginning in 2014, the series examines video game design and aims to encourage developers to improve their craft. It is hosted on YouTube and funded via Patreon. Additional topics include game accessibility and level design.