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  2. MPEG Surround - Wikipedia

    en.wikipedia.org/wiki/MPEG_Surround

    MPEG Surround coding uses our capacity to perceive sound in the 3D and captures that perception in a compact set of parameters. Spatial perception is primarily attributed to three parameters, or cues, describing how humans localize sound in the horizontal plane: Interaural level difference (ILD), Interaural time difference (ITD) and Interaural coherence (IC).

  3. Best Gaming Headsets: From Razer to SteelSeries - AOL

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  4. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    Surround sound typically has a listener location where the audio effects work best and presents a fixed or forward perspective of the sound field to the listener at this location. Surround sound formats vary in reproduction and recording methods, along with the number and positioning of additional channels.

  5. Ambisonics - Wikipedia

    en.wikipedia.org/wiki/Ambisonics

    Ambisonics can be scaled to any desired spatial resolution at the cost of additional transmission channels and more speakers for playback. Higher-order material remains downwards compatible and can be played back at lower spatial resolution without requiring a special downmix.

  6. Netflix Launches Spatial Audio Support for ‘Stranger Things ...

    www.aol.com/news/netflix-launches-spatial-audio...

    According to Netflix, the spatial audio tech helps translate the “cinematic experience” of immersive, surround-sound audio to […] Netflix Launches Spatial Audio Support for ‘Stranger ...

  7. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  8. DTS, Inc. - Wikipedia

    en.wikipedia.org/wiki/DTS,_Inc.

    DTS Headphone:X is a spatial audio technology, sometimes referred to as DTS Headphone:X "v2.0" or even "v2.0 7.1", [39] if the technology is to be licensed out to companies and not implemented by DTS themselves (through 1st party applications such as DTS Sound Unbound and others), where usually on non-PC devices such as video game consoles can ...

  9. SteelSeries - Wikipedia

    en.wikipedia.org/wiki/SteelSeries

    SteelSeries (styled as steelseries), formerly Icemat, is a Danish manufacturer of gaming peripherals and accessories, including headsets, keyboards, mice, controllers, and mousepads. SteelSeries was acquired by GN Store Nord in 2021.