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The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]
Triangles have many types based on the length of the sides and the angles. A triangle whose sides are all the same length is an equilateral triangle, [3] a triangle with two sides having the same length is an isosceles triangle, [4] [a] and a triangle with three different-length sides is a scalene triangle. [7]
An elongated triangular pyramid with edge length has a height, by adding the height of a regular tetrahedron and a triangular prism: [4] (+). Its surface area can be calculated by adding the area of all eight equilateral triangles and three squares: [2] (+), and its volume can be calculated by slicing it into a regular tetrahedron and a prism, adding their volume up: [2]: ((+)).
The same sequence of shapes, converging to the Sierpiński triangle, can alternatively be generated by the following steps: Start with any triangle in a plane (any closed, bounded region in the plane will actually work). The canonical Sierpiński triangle uses an equilateral triangle with a base parallel to the horizontal axis (first image).
In geometry, an isosceles triangle (/ aɪ ˈ s ɒ s ə l iː z /) is a triangle that has two sides of equal length or two angles of equal measure. Sometimes it is specified as having exactly two sides of equal length, and sometimes as having at least two sides of equal length, the latter version thus including the equilateral triangle as a special case.
A tri-oval shape. A tri-oval is a shape which derives its name from the two other shapes it most resembles, a triangle and an oval. Rather than meeting at sharp, definable angles as the sides of a triangle do, in a tri-oval these angles are instead rounded into smooth curves. [1] While an oval has four turns, a tri-oval has six.
Alternatively, for the same form of the triakis icosahedron, the triples of coplanar isosceles triangles form the faces of the first stellation of the icosahedron. [6] Yet another non-convex form, with golden isosceles triangle faces, forms the outer shell of the great stellated dodecahedron, a Kepler–Poinsot polyhedron with twelve pentagram ...
The modern systematic use of triangulation networks stems from the work of the Dutch mathematician Willebrord Snell, who in 1615 surveyed the distance from Alkmaar to Breda, approximately 72 miles (116 kilometres), using a chain of quadrangles containing 33 triangles in all. Snell underestimated the distance by 3.5%.