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The module is a more serious take on the dungeons of Castle Greyhawk than the 1988 module WG7 - Castle Greyhawk. The module features interior art by Thomas Baxa, Mark Nelson and David Simons. The adventure is designed for five to seven characters of levels 2 to 15. Greyhawk Ruins takes place in a deep dungeon set in the ruins of Castle Greyhawk ...
Castle Greyhawk is a comedic adventure module for the Dungeons & Dragons fantasy roleplaying game set in the World of Greyhawk campaign setting.The module bears the code WG7 and was published by TSR, Inc. in 1988 for the first edition Advanced Dungeons & Dragons rules.
The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castle Greyhawk and its dungeons. As such, it is an update to the 1990 adventure module WGR1 - Greyhawk Ruins. The adventure also provides updates on a number of important Greyhawk personages as well as encounters in the Free City of Greyhawk itself.
The Castle (German: Das Schloss, also spelled Das Schloß [das ˈʃlɔs]) is the last novel by Franz Kafka, first published in 1926.In it a protagonist known only as "K." arrives in a village and struggles to gain access to the mysterious authorities who govern it from a castle supposedly owned by Graf Westwest.
Title Author(s) Date ISBN Imprint Levels Notes Expedition to Castle Ravenloft: Bruce R. Cordell & James Wyatt: 2006 ISBN 0-7869-3946-X: Wizards of the Coast 6-10 3.5 ed. adventure module
In 2004 the module was updated to the 3.5 edition rules by Robert J. Kuntz, Erik Mona and James Jacobs (with some advisory material provided by Gary Gygax), and re-titled "Maure Castle." Dungeon magazine typically contains 3 adventures and a number of columns. Issue #112 was dominated by the updated module, and contained no other adventures.
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A module in Dungeons & Dragons is an adventure published by TSR. The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure .