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The distinction between general and specific abilities is not always drawn explicitly in the academic literature. While discussions often focus more on the general sense, sometimes the specific sense is intended. [27] This distinction is relevant for various philosophical issues, specifically for the ability to do otherwise in the free will ...
Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE. "Say" for EG, used to mean "for example". More obscure clue words of this variety include: "Model" for T, referring to the Model T.
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, [1] as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
Horn notes that crystallized ability is a "precipitate out of experience," resulting from the prior application of fluid ability that has been combined with the intelligence of culture. [9] Examples of tasks that measure crystallized intelligence are vocabulary, general information, abstract word analogies, and the mechanics of language.
Extrasensory perception (ESP), also known as a sixth sense, or cryptaesthesia, is a claimed paranormal ability pertaining to reception of information not gained through the recognized physical senses, but sensed with the mind.
An ability is the power an agent has to perform various actions. Ability may also refer to: Aptitude, a component of a competency to do a certain kind of work at a certain level; Capability (disambiguation) Intellectual giftedness, an intellectual ability significantly higher than average
One word is designated a "Wager Word." The first contestant to find the Wager Word is given the chance to bet any or all of their score on their ability to solve that word. A correct answer earns the amount of the wager (the 200-point bonus is also awarded if it is the contestant's third word in a row), while a wrong answer deducts the amount.
Gardner elaborates to say that this also includes a sense of timing, a clear sense of the goal of a physical action, along with the ability to train responses. Kinesthetic ability can be displayed in goal-directed activities (athletics, handcrafts, etc.) as well as in more expressive movements (drama, dance, mime and gestures).