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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  3. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/wiki/Primitive_wrapper_class_in...

    So a primitive wrapper class is a wrapper class that encapsulates, hides or wraps data types from the eight primitive data types, [1] so that these can be used to create instantiated objects with methods in another class or in other classes. [2] [3] The primitive wrapper classes are found in the Java API.

  4. Ready 2 Rumble Boxing - Wikipedia

    en.wikipedia.org/wiki/Ready_2_Rumble_Boxing

    Ready 2 Rumble Boxing is a boxing video game developed by Midway Studios San Diego, and published by Midway in September 1999 for the Dreamcast. Ports for Nintendo 64 and PlayStation were developed by Point of View and released in November 1999 alongside a separate version for Game Boy Color by Crawfish Interactive .

  5. Martial arts manual - Wikipedia

    en.wikipedia.org/wiki/Martial_arts_manual

    Martial arts manuals are instructions, with or without illustrations, specifically designed to be learnt from a book. Many books detailing specific techniques of martial arts are often erroneously called manuals but were written as treatises .

  6. 4D Sports Boxing - Wikipedia

    en.wikipedia.org/wiki/4D_Sports_Boxing

    4D Sports Boxing is a 3D boxing video game, with motion capture animation, developed by Distinctive Software and released in 1991 for MS-DOS, Amiga, and Macintosh. It is part of the 4D Sports series along with 4D Sports Driving and 4D Sports Tennis. An updated version was published by Electronic Arts in 1992, including an FM Towns Marty port.

  7. Category:C-Class Boxing articles - Wikipedia

    en.wikipedia.org/wiki/Category:C-Class_Boxing...

    Pages in category "C-Class Boxing articles" The following 200 pages are in this category, out of approximately 772 total. This list may not reflect recent changes .

  8. George Foreman's KO Boxing - Wikipedia

    en.wikipedia.org/wiki/George_Foreman's_KO_Boxing

    The two 16-bit versions of KO Boxing were developed by Beam Software for the Super Nintendo Entertainment System and the Mega Drive, in 1992. Beam Software also developed the Game Boy and the Nintendo Entertainment System versions. The versions for Master System and Game Gear are different, and are based on the Master System version of ...

  9. Category:Boxing weight classes - Wikipedia

    en.wikipedia.org/wiki/Category:Boxing_weight_classes

    This page was last edited on 22 January 2019, at 15:50 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.