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The deck contains 60 cards. The 28 property cards are the same as those in the standard Monopoly game. Each of these cards (except the railroads and utilities) have a distinct color band on the top and bottom, representing the "color-group" to which it belongs. The card also displays the property name, the number of cards in its "color-group ...
Monopoly Deal: The card game version of Monopoly. Players attempt to complete three property groups by playing property, cash & event cards with a deck of 110 cards. [141] Monopoly Junior board game (first published 1990, multiple variations since): A simplified version of the original game for young children. [142]
The property, Chance and Community Chest cards are all reprints from the 1935 edition, and the latter two types feature artwork that was replaced after the development of the more familiar Uncle Pennybags/Mr. Monopoly figure, and had not been seen since 1935. Some boards came with two packs of currency, instead of the usual one.
The following is a list of game boards of the Parker Brothers/Hasbro board game Monopoly adhering to a particular theme or particular locale in North America, excluding the United States, which has its own list. Lists for other regions can be found here. The game is licensed in 103 countries and printed in 37 languages. [1]
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Setup is the same as that of regular Monopoly, except that there is a new card deck to go along with the Chance and Community Chest cards called Bus Tickets, and players now receive $/£2,500 at the start of the game (adding one $/£1,000 bill) as opposed to the base $/£1,500 in regular Monopoly. (Earlier printings have silver-grey $1,000 ...
Monopoly Junior is a simplified version of the board game Monopoly, designed for young children, which was originally released in 1990. [1] It has a rectangular board that is smaller than the standard game and rather than using street names it is based on a city's amusements (a zoo, a video game arcade, a pizzeria, etc.) to make the game more child-friendly.
This revision also included a special "monopoly" rule and card that allowed higher rents to be charged when all three railroads and utilities were owned, and included "chips" to indicate improvements on properties. [36] [37] Magie again approached Parker Brothers about her game, and George Parker again declined, calling the game "too political".