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  2. Plague Inc. - Wikipedia

    en.wikipedia.org/wiki/Plague_Inc.

    Development most likely started in 2011 with the British creator, James Vaughan, working on the game in his afternoons and evenings. [13] The game was released on 26 May 2012. In July 2014, Ndemic Creations partnered with 20th Century Fox on an update themed as a tie-in to the film Dawn of the Planet of the Apes .

  3. Imscared - Wikipedia

    en.wikipedia.org/wiki/Imscared

    The game's 2012 and 2016 releases became a viral hit on various media platforms--especially YouTube--in large part due to the way the game messes with the player's computer. It is one of the first games to ever do this and set a precedent for other computer-altering games that succeed it [ citation needed ] .

  4. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...

  5. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  6. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    VoxeLibre is a full game with animals, monsters, interesting biomes, whereas Minetest Game is a lifeless sandbox with mostly landscape nodes. While technically playable without, Minetest Game relies on modifications to add creatures, more biomes, gameplay mechanics, armours, weapons, tools, decorative nodes and so on.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...

  8. Category:Video games about viral outbreaks - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    This page was last edited on 13 January 2024, at 23:27 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  9. Jason Rohrer - Wikipedia

    en.wikipedia.org/wiki/Jason_Rohrer

    Sleep is Death – Adventure-game-making software, released April 16, 2010. Sleep is Death games require the creator to be present to respond to the player's actions in near real-time. It has received favorable reviews from a number of mainstream game review sites. [23] Game Design Sketchbook – In 2008 Rohrer created a number of games for The ...

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