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  2. Circle - Wikipedia

    en.wikipedia.org/wiki/Circle

    The equation of the circle determined by three points (,), (,), (,) not on a line is obtained by a conversion of the 3-point form of a circle equation: () + () () () = () + () () (). Homogeneous form In homogeneous coordinates , each conic section with the equation of a circle has the form x 2 + y 2 − 2 a x z − 2 b y z + c z 2 = 0 ...

  3. Carlyle circle - Wikipedia

    en.wikipedia.org/wiki/Carlyle_circle

    The defining property of the Carlyle circle can be established thus: the equation of the circle having the line segment AB as diameter is x(x − s) + (y − 1)(y − p) = 0. The abscissas of the points where the circle intersects the x-axis are the roots of the equation (obtained by setting y = 0 in the equation of the circle)

  4. Limaçon - Wikipedia

    en.wikipedia.org/wiki/Limaçon

    Construction of the limaçon r = 2 + cos(π – θ) with polar coordinates' origin at (x, y) = (⁠ 1 / 2 ⁠, 0). In geometry, a limaçon or limacon / ˈ l ɪ m ə s ɒ n /, also known as a limaçon of Pascal or Pascal's Snail, is defined as a roulette curve formed by the path of a point fixed to a circle when that circle rolls around the outside of a circle of equal radius.

  5. Equation - Wikipedia

    en.wikipedia.org/wiki/Equation

    Cartesian coordinate system with a circle of radius 2 centered at the origin marked in red. The equation of a circle is (x − a) 2 + (y − b) 2 = r 2 where a and b are the coordinates of the center (a, b) and r is the radius. In Cartesian geometry, equations are used to describe geometric figures.

  6. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  7. Generalised circle - Wikipedia

    en.wikipedia.org/wiki/Generalised_circle

    A circle is the set of points in a plane that lie at radius from a center point . (,) = {:}In the complex plane, is a complex number and is a set of complex numbers. Using the property that a complex number multiplied by its conjugate is the square of its modulus (its Euclidean distance from the origin), an implicit equation for is:

  8. Circular segment - Wikipedia

    en.wikipedia.org/wiki/Circular_segment

    The arc length, from the familiar geometry of a circle, is s = θ R {\displaystyle s={\theta }R} The area a of the circular segment is equal to the area of the circular sector minus the area of the triangular portion (using the double angle formula to get an equation in terms of θ {\displaystyle \theta } ):

  9. Gauss circle problem - Wikipedia

    en.wikipedia.org/wiki/Gauss_circle_problem

    Gauss's circle problem asks how many points there are inside this circle of the form (,) where and are both integers. Since the equation of this circle is given in Cartesian coordinates by x 2 + y 2 = r 2 {\displaystyle x^{2}+y^{2}=r^{2}} , the question is equivalently asking how many pairs of integers m and n there are such that